On the planet of two-dimensional gaming, there are few issues extra iconic than the Portal sequence. The video games’ distinctive mix of puzzle-solving and platforming has received them a legion of followers, and the sixth stage of the unique recreation is likely one of the most difficult and rewarding in all the sequence.
The sixth stage, generally known as “The Check Chamber,” is a gauntlet of more and more tough puzzles. Gamers should use their Portal Gun to resolve these puzzles, teleporting themselves and objects across the room to succeed in the exit. The extent is thought for its intelligent design, which forces gamers to assume outdoors the field to progress.