Making a static collider object in Cinema 4D includes assigning the “Static” property to an current object, which prevents it from shifting or interacting with different objects within the scene. One of these collider is usually utilized in sport improvement and physics simulations to outline boundaries, obstacles, or floor surfaces.
To make a static collider object in Cinema 4D 2024, merely choose the specified object, go to the “Object” menu, and select “Create Collider” > “Static.” This may add a “Collider” tag to the article, indicating its static collision properties.